Bricks of Global Game Jam
So I’ve attended the Global Game Jam 2014 in our pretty snowy and cold town Maribor. And besides back ache and sleeplesness I’ve met some awesome people and made a short and simple game.
Arriving little late because of the first season snow
in a welcoming and warm place in caap building in maribor. We’ve watched the laggy GGJ14 talkers and received a game theme ”We don’t see things as they are, we see them as we are.” The theme at first felt a bit philosophical, but the 1 hour brainstorming session flew by as fast as the ideas. After we were done with brainstorming each of 13 jammers wrote down a title and presented a 20 second pitch to the crowd. So after first two hours we had 3 teams for 3 games.
- I See You Hear, first person two player coop game, where one player only see, and other only hear.
- Kai, a series of lost opportunities, cartoony and bright platformer, where the world grows with the character.
- StateShift, gravity changing 2d platformer in a steampunk environment. (I was working on this one :) )
The First Night, the first 12 hours
So the team I was in counted 3 members. Me, Bojan Kerec and Črtomir Drofenik. The first thing we were doing, was brainstorming the main game pillars and functions of the game. We decided to have a character that has ability to change gravity and to have the ability to walk on the spectres of lights and lasers.
We then drew a few simple levels of how the puzzles and platforms would work, and we basically got to work an hour later. The night was long, and by 5am, Bojan had the gravity working, Črt designed a cool steampunk environment, where the character could shift his states with his multi-lense glasses gadget, and I implemented a simple GUI, and beginning levels.
you can see a placeholder spikes and tiles and end portal at the back
Most of us went to bed at 5 AM that day, and needless to say t’was a sleep of accomplishment in the early snowy Saturday morning.
New Morning, following 24 hours
At that time (t’was 10AM), I thought it would be harder to wake up and not walk around like a zombie. But a huge cup of coffee did the trick! So after morning refreshment I returned to pushing the game forward. Črt was done with the concepts and we decided to switch roles a bit for refreshment. So I started on pixel arting the assets and character, while he was on level design. Bojan was polishing the gravity effect and player controller.
Fast forward to when the sun went down, the tiles for proper level design were done, and character controller and gravity was working perfectly.
tiles, character, spikes, lasers and portals, how more cool can this go?
So once the graphics was in t’was time to animate the props and make them alive. I was getting introduced to Unity3d 2d sprites and animations while Bojan was searching and putting in the music. This time I could only work till around 3 or 4AM, then the sweet smell of sleep drugged me and lured me into sleeping bag. But there were still quite few developers working late into morning.
Last morning, the last few hours
So waking up again, this time my whole body ached, and my head was ready to explode. All in all I felt like crap. But we pushed on, Črt was polishing the levels, I started on GUI art and splash screen art, and Bojan was finishing the sounds and character controller. The closer we got to the ending finish line, the faster the time flew by and the slower the internet connection was.
But we managed to push through. The game was complete by the timeline. The art was in, the sound was in, and the levels were in. The game was ready for introduction to the wide world.
So at 4PM, all 3 teams had an introduction of the game. And scrolling through few pages of games on GlobalGameJam website, I think we did an awesome job.
Game Jam was awesome, and I will be attending the next one for sure. The only thing negative is the lack of sleep. It’s 7 days later, and I’m still missing a few hours of sweet sweet sleep.
StateShift on GGJ14: http://globalgamejam.org/2014/games/stateshift
StateShift on KongreaGate: http://www.kongregate.com/games/trstek/stateshift-global-game-jam-2014
StateShift on YouTube: http://www.youtube.com/watch?v=sXjYQJlmbkk